Archive for the "UX" Category

22.Mar.2015 Healthcare + UX

I’ve been reading and chatting a lot lately about the impact User Experience Design can/is having on healthcare. Was pleased to find there’s an annual conference (Hrx) specifically targeted at improving health experiences through technology & design. There’s also a Healthcare UX weekly which I’ve recently subscribed to. Excellent & exciting stuff.

17.Mar.2015 Rethinking the login screen

Excellent article from the folks over at GoSquared about the process & design thinking that went in to their recent overhaul of the login experience. Beautiful.

06.Mar.2015 History of UX

A Brief History Of User Experience Design LOOK TO THE PAST, WHETHER 1430 OR 1930, FOR CLUES AS TO WHERE USER EXPERIENCES ARE HEADING.

04.Mar.2015 Spock’s Trampoline Effect

Cool visual trampoline effect! Gotta find a site/app that “needs” this

24.Feb.2015 Android Time Picker

I actually quite like Google’s Material/Android date & time picker. It’s fast & efficient. One gripe though… to get the time picker to work properly on tablet, you have to place your finger tip directly on top of the numbers on the outer ring & thus move around in a nearly perfect circle. I’m not […]

18.Feb.2015 Flight Stream Data Visualization

Flight Stream, a startling WebGL visualization of global flight data. Visualization porn for us data geeks.

11.Feb.2015 Quantity trumps quality (at first)

The ceramics teacher announced he was dividing his class into two groups. All those on the left side of the studio would begraded solely on the quantity of work they produced, all those on the right graded solely on its quality. Read more…

09.Feb.2015 Designing For The Elderly

Designing For The Elderly: Ways Older People Use Digital Technology Differently

03.Feb.2015 UX Unicorn

The subject of the UX Unicorn came up today (again) – reminding me just how uncommon it is to find GOOD designers who possess research, interaction/user interface, and visual design skills.

30.Jan.2015 The Experience Makes the Product, Not the Features

Your first product release is a critical opportunity to learn how you can create an experience that engages real users, not just your perceived users based on vague demographics or even rich personas. This is why it’s essential to get your product in the hands of your prospective market as quickly as possible with a […]